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"If you compare it to a miniature, it's very big. This is another painted version of the tower, but it's very big," Touanne said.
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Also yes, it does include a hay cart for full authenticity. If you've glanced at the Kickstarter, you've probably noticed that the game also includes some amazing miniature Towers that your miniature can ascend, and just like in the video games, you'll synchronize when you get to the top of it, netting yourself some cool rewards in the process. It is all cannon with the small exception maybe the Creed vs Crows expansion, which is a competitive expansion. We designed the characters and the story so that it is possible. It's different characters, so what we hope is that maybe one day you would see a spinoff a game, or maybe a novel or a comic book talking about Alessandra, Claudio, or one of our characters. It doesn't necessarily talk about many characters from the games, obviously. I would say that the main story path is 100% canon. "We always worked very closely with Ubisoft on the characters, the story, and everything that goes into the game has been seen and approved by Ubisoft. "From the very start, we always wanted to make something that was cannon in the universe," Lamidey said. Then we found that there was something interesting to say in between those two games because there are a lot of evolutions between the games that are untold, a bit of a mystery in between the two, and also there are a lot of things that change in the Assassin's Creed universe between these two games." That led us to select the Renaissance as the setting," Lamidey said. That’s not all though, as there are additional miniatures you can select, dice available, and the game in different languages also."We're big fans of Assassin's Creed obviously, and we wanted to make sure that the first game that we're making in this series, the board game that we wanted to make, was really going to talk to and address the biggest compilation of Assassin's Creed fans. There are also expansions available, with the full set as an additional £117. The pre-order comes with a number of options, from the core box at £117 which includes 140 miniatures, to the Master Assassin pack, which includes 200+ miniatures. Of course, there are surprises to be revealed during the game, which are hidden in envelopes and secret boxes included within the game.
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After each memory, you’ll head back to headquarters to heal your wounds and grow your fame, plus manufacture and level up your equipment. You can even flip mechanisms to change the level layout itself. You can seek to evade others by climbing roofs and towers, and bribe enemies to follow your lead. Much like the digital game, you can choose to fight or stay hidden, using equipment found, or maybe even manufactured by Leonardo Da Vinci. It’s a cooperative miniature game, so you’ll see numerous figures from the video games themselves, but also additional miniatures for new characters specific to the board game. You’ll play 26 memories in Venice, in a story-driven campaign. If you missed out then, the retail version is now open for you to pre-order at a special price until May 31 st 2020. We spoke to its creators just before its launch for a sneak peek, so it’s great to see its growth since. The game launched on Kickstarter last year, and was funded within the day. Wolfenstein, Resident Evil, and now Assassins Creed – if you love video games and board games, you’ll be merging the two interests in no time at all with recent game announcements, as Triton Noir announce pre-orders opening for Assassins Creed: Brotherhood of Venice.